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Thiagi Newsletter - February
http://thiagi.com/pfp/february2007.php
This issue contains:
- A tribute to our special friend Marie Jasinski who died recently
- An article on rapid instructional design that explores learning activities that build upon different content sources
- An application activity that builds on a job aid on writing persuasively
- A brain-pick activity that uses a panel of experienced people to help you become a rich consultant
- A jolt called SNAKE BITE that lasts for a few minutes and explores one of the bases for optimism and pessimism
- A 99-words piece by Brian Remer on leading and following
- A 99-words tip about blended learning
- A review and link to Bernie DeKoven's website
- A quick poll about what people complain about training games
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Thiagi Newsletter - March
http://thiagi.com/pfp/march2007.php
This issue contains:
- An article on continuous improvement of training design
- A structured sharing activity called GUIDELINES that deals with establishing inclusive teams
- A detailed description of a versatile framegame called THIRTY-FIVE
- An interview with Christic Sterns
- A framegame by Christie Sterns called RAPID FIRE that deals with customer objections
- An exploration of two types of learning activities: textra games and replay activities that uses audio recordings
- A 99-words piece by Brian Remer on reading between the lines
- A 99-words tip on blending formal training with informal learning Links to websites dealing with interactive lectures
- A single item survey for collecting suggestions for blended learning
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Thiagi Newsletter - April
http://thiagi.com/pfp/april2008.php
This issue contains:
- A case study that describes the design of an effective call center training package in 3 days
- Advice on how to "talk" about training games by getting skeptics actively involved
- A jolt that explores competition and cooperation
- A new type of structured sharing activity that helps you explain your job in a clear, succinct, and memorable fashion
- CUSTOMER SERVICE CATEGORIES by Tracy Tagliati: A fast-paced game that helps you generate practical ideas about different aspects of taking care of the customer
- Information about the exciting 2008 annual convention of NASAGA, the gaming organization Information about upcoming Thiagi workshops in Switzerland
- Three more types of learning activities that involve videos, the Internet, and real objects
- 99 words about Brian on the loss of control
- 99 words of advice on blending printed and spoken words in training
- Links to two collections of how-to advice on the web
- A single item survey that collects your recommendation for a list of useful websites
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Thiagi Newsletter - May
http://thiagi.com/pfp/may2008.php
This issue contains:
- An article on how to certify your participants for completing a course and applying the new skills
- An exploration of how to leverage the content generated by the THIRTY-FIVE activity
- A structured sharing activity that speeds up THIRTY-FIVE
- A textra game called SILENT SORTING that helps participants cluster ideas and construct tree diagrams
- Another textra game called PAGES that encourages convergent and divergent teamwork
- The latest information about the NASAGA 2008 conference and Thiagi's workshops in Switzerland
- An exploration of two Learning Activities: textra games and replay activities Brian's words about what to do when you get lost
- A 99-words tip on integrating training content and activity
- A link to Teampedia, which strives to become the world's largest archive of teambuilding activities
- A single item survey on certificates of real accomplishment
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