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The February 2009 issue contains:
- Three "games after the games": Debriefing Games that enable participants to review their experiences, gain valuable insights, and share them with each other
- A Graphics Game called VALUES COMPASS by talented South African designer Gareth Kingston that helps you to navigate through company values
- A short article on how to benefit from a Jolt without conducting it
- A simple Jolt, SYNCHRONIZED CLAPPING, that requires less than 2 minutes for the activity, and teaches valuable concepts related to leadership, change management, and other topics
- 99 words from Brian that explore how to roll perfectly round pie crusts--and how to think about pressure
- An invitation to join a social network for learning professionals--and to attend training webinars that don't cost you anything
- A single item survey about trends in the training industry
The March 2009 issue contains:
- A Board And Card Game called 90 DAYS about the first days in a new management job
- My favorite Closer, which is called KINESTHETIC EVALUATION
- An interview with Michael Cardus, who has used experiential activities for training since high school
- A Construction Game called BOTTLE TOWER by Michael Cardus
- An invitation to my 2009 Summer Workshops in Switzerland
- Feedback from readers
- A new section of the newsletter called Firefly News Flash, which incorporates four articles from Brian Remer's online newsletter
- A Single Item Survey from Tracy Tagliati about situations a new manager faces
The April 2009 issue contains:
- UP AND DOWN, a framegame that helps you to instantly create a card and-board-game on your own training topic
- BUYING HAPPINESS, a thought experiment to explore whether money can buy happiness
- An interview with Jay Clancy, a talented game designer who has 2020 hindsight
- Reviews of two books on evaluation and one on happiness
- A 99-word piece on taking a stand at meetings by Brian Remer
- Invitation to a recorded webinar by Brian Remer
- An article on priceless stories by Brian Remer
- Guidelines for being a story listener by Brian Remer
- A link to an online test that measures the ratio of your positivity and negativity
- A single item survey by Tracy Tagliati on how you plan to adapt the UP AND DOWN framegame
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